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Coraabia Wiki
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===Resolution=== 3.1 The winner of the duel is the player whose opponent passes. 3.2 Trigger abilities with modifier [[Win (ability)|Win]] for the winner and abilities with the modifier [[Loss (ability)|Loss]] for the loser. 3.3 The winner adds the current points of his/her character to his/her score. If the points are negative, the score will correspondingly decrease and it may drop below zero. 3.4 A shootout commences once both dueling characters have the same compared parameters and both players consecutively pass without breaking the tie. In that case, a new duel starts with following rules: - - - 3.4.1 The declaring player is the same as in the previous duel. - - - 3.4.2 Current points of characters from the last duel are added (subtracted) to the points of the new characters. - - - 3.4.3 The compared parameter is the same as the one at the end of the previous duel. - - - 3.4.4 Repeat steps 2. and 3. β this means that multiple shootouts ae possible. Duels follow one after another and their results affect the players' score. The game ends once any player cannot send a character into the next duel. The winner of the game is the player with higher score at the end of the game. If the last duel of the game ends in a tie, there is no shootout and the player who still has a character in the deck receives the points of his/her characters and the game ends. This doesnβt count as a duel win. If no players have any characters in the deck, no one gets any points and the game ends. If the score of both players at the end of the game is equal, the game ends in a draw.
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